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Achiever Papers – We help students improve their academic standing.vector – Joining shapes in Affinity Designer – Graphic Design Stack Exchange


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For better understanding of how the site works please review our help center — user Consider it done : — Affinity. Sometimes it works, and sometimes it doesn’t ; — Yatko. Then, in the context toolbar at the top there are a bunch of buttons labelled “Action” – they look like this: the fourth button along from the left is “Join Curves” you’ll see that when you hover over it and clicking on that will join the two separate lines together.

Ash Ash 71 1 1 bronze badge. For other stuff you might need the other operations for forming compounds. Manuel Fahndrich Manuel Fahndrich 4 4 bronze badges.

Can you add a screenshot please just add the image and delete the deading! Not the answer you’re looking for? Browse other questions tagged vector affinity-designer or ask your own question. Do not worry if there is a gap between them — it will be filled in automatically. You can verify that you have the correct nodes selected by their fill color. Selected nodes will be blue in color. All you have to do now to join the curves together is click the Join Curves button in the tool settings menu towards the top of your screen:.

If you hover your cursor over each button, a label will populate telling you what they do. Once you click that button, the two nodes will be joined, and what was once two separate curves is now a single, combined curve:.

If you need that line to be curved, or to follow a specific contour, then you can do so clicking and dragging the line to curve it, and by using the adjustment handles to adjust it further. There is no T shaped join in a filled region.

If you are modeling your objects as lines, then there is no need to model things as one object, each line is still conceptually separate anyway. You can use groups to logically organize these.

While there are cases where it would be useful to be able to model general networks. There is no need for this when drawing and the software is modeling drawing not your usecase. Your job is to turn your model into the drawing model.

That is what drawing is even on paper. Sign up to join this community. The best answers are voted up and rise to the top.

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How do I connect point A of a curve to point B of another curve? Share More sharing options Followers 2. There have been a few discussions about the vector network concept in the Affinity forums, like A new and promising spin to vector drawing: Vector Networks. The concept is explained here , if you are interested. They did not actually get rid of fills but I am not sure how the ‘punch out holes’ paint bucket thing would work for vector networks with unenclosed areas the equivalent of open curves in the conventional vector concept.

I am not willing to do that just to try out the app, nor do I care for the complications cloud-based storage entails, so I do not know how well the app works in the real world. The software using this vector networks concept – Figma – is for UI Design specifically. I’m pretty sure that you were aso able to fill selected closed areas. I now use Affinity Designer for drawing maps and I would certainly find this faciity very useful.

I do recognize that the concepts of path and node would have to be different. I am also aware that I can get a similar effect by using boolean operations to align borders. Windows 10, Affinity Photo 1. You can post now and register later. If you have an account, sign in now to post with your account. Note: Your post will require moderator approval before it will be visible.

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